Gunslinger Breakout


Overview

Gunslinger Breakout is an unfinished 3D FPS puzzle game where the player must use a revolver full of bullets with special abilities in order to solve puzzles. The player finds themselves in an abandoned facility and must solve increasingly complex puzzles in order to escape. There are 6 different bullet types available to the player. These include the cryo, an ice bullet that lets things slide around, ricochet, bounces of certain surfaces to trigger things, power charge, turns on electrical objects, gravity, produces a tube that either pushes or sucks in objects or the player towards a surface, airburst, explodes on impact producing a force that pushes anything nearby, and persist, which freezes anything in place. Use any combination of six of these bullets to solve puzzles and escape the facility!

Role

Concept, Gameplay, Systems, and Level Design. I also designed 3 playable levels for the game, Icebox, “Fun” Times, and Ricochet Practice.

The game is playable here:Link


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Level Design

IceBox Level Map

CryoLevel

Analysis

For this level the player must use 3 different bullets in a creative way in order to escape the level. They must realize that using just gravity bullets to get up the ledges does not leave them with enough bullets to fully solve the level. Therefore, they must use the boxes with a cryo bullet so they can move it and get up on multiple ledges using only 1 bullet. This mechanic is shown and developed throughout the level which encourages the player to think out of the box and use their resources efficiently in order to solve the level.


"Fun Times" Level Map

GravLevel

Analysis

For this Level the player must use the gravity bullet to reach the top of the level and escape. This is an intro level for the gravity bullet mechanics and it teaches the player gradually certain ways it can be used to move the player around a level. The player is initially presented with a blue platform that they must figure out to shoot with the gravity bullet in order to reach the next platform. The challenge ramps up as they must use 2 gravity bullets to reach the third platform and 3 bullets to reach the final platform and complete the level.