Overview
Spacial Defense is a 2.5D Tower Defense game where the player must manage 3 towers with different abilities to prevent waves of enemies from reaching their base. Move towers alongside the enemies in order to beat waves. After certain score milestones players can upgrade their towers. Compete to get a highscore in this arcade style game!
Role
Project Lead, Game, Level, and Systems Design, Lead Programmer, Art Director, Music Designer. Created the art assets for the towers.
The game is playable here:Link
More Info
For this game I wanted to make a unique tower defense game. That is where the idea for moving towers and multiple spawn points came from. I ended up with a very satisfying arcade gameplay loop of moving the towers frantically alongside the enemies in order to defeat waves. The particle effects upon hitting and destroying enemies also added to the satisfying nature of the game. The game was created using Unity and all scripts were written in C#.
Game Design
Features I designed and implemented for Spacial Defense: