The Milgram Experiment
The Milgram Experiment pushes the boundaries on what a game can be. It puts the player through the famous Milgram Experiment and tests how they would react in the face of pleading and helpless citizens. Players take the role of a Patriot Test administrator in a fictional country. NPCs come in and take the test, with the player being instructed to “administer a motivational stimulus” in response to any incorrect answers. The player must decide whether they will submit to authority and cruelly execute innocent civilians, or rebel and potentially save lives. For this project I was the team lead as well as the lead designer. I was in charge of the majority of design decisions and with keeping the project on track. Currently a demo is available with one encounter, although more will be released in the coming months.